Saturday, October 11, 2014

DRIVECLUB®:The Review

Driveclub (stylised as DRIVECLUB) is a 2014 racing video game for the PlayStation 4, developed by Evolution Studios and published by Sony Computer Entertainment. Driveclub was officially announced during the PlayStation 4 press conference on 20 February 2013.[3] The game was released in October 2014.[4] In Europe, the game is also available with the PlayStation 4 in two different bundles: one with the white version of the console, the other with the black version.

Driveclub
Driveclub box art.jpg
Developer(s)Evolution Studios
Publisher(s)Sony Computer Entertainment
Director(s)Paul Rustchynsky
Composer(s)Hybrid
EngineIn-house engine[1]
Platform(s)PlayStation 4
Release date(s)
Genre(s)Racing
Mode(s)Single-playeronline multiplayer
DistributionBlu-ray Disc, download

Gameplay[edit]
Driveclub differs from Evolution Studios previous racing franchise, MotorStorm, in that it focuses on road racing rather than off-road racing. As the name Driveclub suggests, players are able to make clubs of up to 6 players and complete challenges together to earn fame. Every team member's action contributes to the club's overall success. The game's tracks and environments are inspired by real places in diverse regions across the globe. Driveclub also features dynamic weather such as rain and snow, and a day-night cycle.

In early September 2014, Evolution Studios announced a DLC Season Pass. The pass will introduce 11 new courses, 23 new events, and a new car every month until June 2015. The DLC will be both paid, and free. [2] [7]

Development[edit]
At E3 2013 Sony announced that there will be a special edition of Driveclub which will be free for PlayStation Plus subscribers. The PlayStation Plus edition will feature the same game modes, mechanics, and ability to obtain the Platinum trophy, but a limited selection of cars and tracks.[8]

On 18 October 2013, Sony announced that Driveclub will be delayed until early 2014. In a statement posted on the PlayStation Blog, the company states that, "SCE Worldwide Studios and the team at Evolution Studios have made the difficult decision to delay the release of Driveclub and Driveclub PlayStation Plus Edition until early 2014," Sony Worldwide Studios boss Shuhei Yoshida explained. "Driveclub will be a truly innovative, socially connected racing game, but the team requires more time in order to deliver on their vision - and I'm fully confident the game will surpass your expectations." [9]

On 10 March 2014, PlayStation Software Product Development Head Scott Rohde mentioned in an interview with IGN that the title has met further delays with the following statement: "What I will say is that it all comes back to that fundamental principle, and that’s that we want to build great games, and we really don’t want to release a game before it’s ready." Rohde or any other Sony representative could not at the time give a more specific release date but hinted that it might take a while referring to that the game has "gone back to the drawing board".[10]

Although Evolution Studios did experiment with Sony's Project Morpheus, the final game will not support virtual reality.[11]

On 30 April 2014, game director Paul Rustchynsky stated that the delay was caused by the game's "dynamic menu". This menu will allow you to quickly navigate from menu to menu, join clubs, race, and perform many other activities within the game.[12]

Before release, Evolution Studios had confirmed that Driveclub runs at resolution of 1080 and would be capped at 30 frames per second.[13]

Soundtrack[edit]
The official soundtrack for the game was produced by Hybrid. The soundtrack was released on iTunes on October 7 and includes remixes by Noisia, Black Sun Empire and DJ Shadow.[14]

In an unusual move, the music is turned off by default. Game director Paul Rustchynsky has confirmed that this is done to emphasise on the game's sound design.

Driveclub received generally mixed reviews. It received an aggregated score of 72.09% on GameRankings[16] and 72/100 on Metacritic.[17]

Justin Towell from GamesRadar gave the game a 8/10, praising its enjoyable online challenge system, accessible handling and beginner-friendly gameplay, but criticized the weak damage and unsatisfying crashes. He also criticized the single-player, and described it as a "dull, lifeless and formulaic experience".[23]

Dale North from Destructoid gave the game a 7.5/10, praising its responsive, satisfying control and impressive sounds, as well as highly detailed environments, while criticizing the lack of replay value, constant AI car bashing and crashing in single-player and infrequent weird visual bugs in the in-car views, but still summarized the game as "has enough to offer over other new and upcoming racing alternatives out there."[19]

Ludwig Kietzmann from Joystiq also praised the stunning environments and excellent sound design. However, he also criticized the abusive AI cars and considered them ruin the whole single-player experience because players often get bumped, smashed and shoved off the road repeatedly. He also criticized the lack of difficulty options.[28]

Luke Reilly from IGN gave the game a 7.9/10. He praised its great sense of speed and graphics, which is described as "the best-looking racing game ever seen on a console", but criticized the overly aggressive and frustrating AI grates and the difficult drifting when compared to the accessible handling, but still summarized the game as "a modest, conventional arcade racer than the sprawling, open-world types we commonly see today".[27]

John Robertson from Computer and Video Games gave the game a 8/10, also praising its graphics and the Clubs system, but criticizing the lack of variety in race types and challenges, as well as the arcade-handling, as he described it "sits at odds with the purity of available events".[18]

However, Kevin VanOrd from GameSpot gave the game a 5/10 only. He praised the attractive cars and race tracks featured. but criticized the soundtrack and the overall presentation of the game. He also praised the graphics of the game, but stated that the environment and the surroundings "as lifeless as postcards".[24]

Jeff Gerstmann from Giant Bomb gave the game a 2/5 only, praising its leaderboards, lighting and graphics, but criticizing the confusing menu, overly mechanical AI drivers, weirdly grippy car handling and lack for fun element. He summarized the game as "a weird throwback to the old, dark days of console driving games



Gamer's Blog Will Give It 8.8/10 As It Had Excellent Graphics and It's Club Concept Was Just Amazing The Disc For PS4 Is Not Cheap But It's Totally Worth It!!!

Soo Please Buy The Game!!
Thanks!


See You Soon!! :)

 

No comments:

Post a Comment